Week 10

PROJECT PROGRESS | 30-03 October 2021

This week, I have started coding the colour palette page and also focusing on creating good and bad food for the players to choose from in the VR game. After doing some study on food mould and how rotten food appears, it was initially extremely difficult to make the food mould genuine. I began by imagining how the graphic design might seem in the final product. 

Website colour palette page

Image 01: coding

Image 02: the outcome

Image 03: the outcome



Food illustration
Some of the food that I have created have some difficulties in differentiating which is good food and which is bad food as the mould is not very obvious to notice. This is to add in challenges for players with what colour blind face in their actual daily life. 

Normal mode

Image 04: food

Image 05: food


Colourblind mode
Image 06: food



Image 07: food

How to 
differentiate good food and bad food?
To differentiate good food and bad food is by the mould and looks of the food. Bad food will look less contrast and oily appearance. 

Image 08: compare




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